The Stug IV missions for World of Tanks consist of Tier 4 minimum requirements and has to be done in one single attempt to complete the mission objectives.
Version 4.06.00 – New Design & mission Recommendations for LT, HT Missions! – updated 13th Sep 2024 (More Updates Are Underway!)
Stug IV Campaign Guide - LT
Type | Primary condition | Secondary condition | Strategy | Tank Recommendation |
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LT-1 | Be Among the top 10 players on your team by experience earned. Destroy all enemy vehicles / capture or defend the base | Survive the battle |
Primary: Regular gameplay, easier at lower tiers |
Your favorite Tier 4+ LT |
LT-2 | Spot 2 enemy vehicles | Survive the battle |
Primary: Drive aggressively towards the enemy spawn location |
Your favorite Tier 4+ LT |
LT-3 | Cause damage 2 times to enemy vehicles by shooting them | Destroy an enemy vehicle | Easier at lower Tiers | Your favorite Tier 4+ LT |
LT-4 | Destroy a track of an enemy vehicle | Destroy the track of an enemy vehicle. Your allies must cause damage to the enemy vehicle immobilized by you | Aim at the front or rear part of the tracks. HE has higher chance to break tracks. Platoon with 1-2 players who shoot tanks you track |
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LT-5 | Enable your allies to destroy 1 enemy vehicle spotted by you. | Enable your allies to destroy 2 enemy vehicle spotted by you | Play safe and look where your teammates are to determine which enemies they can actually shoot |
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LT-6 | Enable your allies to cause damage to 2 enemy vehicles by spotting them or destroying their tracks. | Enter a battle with the Coated/Experimental Optics or Binocular Telescope. |
Primary: Regular gameplay |
Your favorite Tier 4+ LT |
LT-7 | Cause damage to an enemy SPG | Survive the battle |
Primary: Observe where SPG is shooting from, but wait for a flank to get cleared or the end of a battle before you go in. |
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LT-8 | Participate in the successful capture of a base or Reset the enemy capture points of your own or a neutral base. Destroy all enemy vehicles / capture or defend the base | Destroy an enemy vehicle | Be alert for opportunities to decap your own base, or sneak into enemy base while begging in chat to come help with cap mission | This might take some games, so pick your favorite LT. EBR and ELC EVEN are still best |
LT-9 | Spot an enemy vehicle while remaining unspotted | Survive the battle |
Primary: Directly drive to a forward spotting location |
Your favorite Tier 4+ LT |
LT-10 | Be among the top 3 players on your team by experienced earned | Destroy all enemy vehicles / capture or defend the base | Regular gameplay. Easier at lower tiers | Your favorite Tier 4+ LT |
LT-11 | Cause damage 4 times to enemy vehicles of the same tier or higher by shooting them | Cause 1 000 HP of damage to enemy vehicles by shooting them | Easier at lower Tiers |
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LT-12 | Enable your allies to cause 250 HP of damage to vehicles spotted by you. Remain unspotted at the moment when the damage is caused | Enter a battle with camouflage applied. Enter a battle with camouflage net | Regular gameplay |
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LT-13 | Enable your allies to cause 700 HP of damage to vehicles spotted by you.Cause 700 HP of damage to enemy vehicles | Destroy all enemy vehicles / capture or defend the base. Survive the battle | Close to regular gameplay: wait for allies to shoot spotted tanks, but also deal damage as soon as spotted vehicles retreat |
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LT-14 | Enable your allies to cause 1.000 HP of damage to vehicles spotted by you | Survive the battle. |
Primary: Regular gameplay. Easier at higher tiers |
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LT-15 | Damage caused (including damage caused with your assistance) must total 3.000 HP | Enable your allies to cause damage to 4 enemy vehicles by spotting them or destroying their tracks. Destroy all enemy vehicles / caputre or defend the base. | Focus mostly on spotting. Learn spotting mechanics and LT positions, then wait for a good map |
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Stug IV Campaign Guide - MT
Type | Primary condition | Secondary condition | Strategy | Tank Recommendation |
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MT-1 | Be among the top 10 players on your team by experienced earned. Cause damage to an enemy vehicle. Destroy all enemy / capture or defend the base | Survive the battle. | Matilda or your favorite tier 4+ MT | Your favorite MT |
MT-2 | Cause damage 6 times to enemy vehicles by shooting them | Destroy an enemy vehicle. | Easier at lower tiers. Can use HE to 'cause damage'. Mount your tank's fastest reloading gun |
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MT-3 | Cause damage during the first 2 minutes of the battle | Survive the battle. | Easier at lower tiers. Get into a forward position quickly, ready for action and creating some if necessary | Your favorite MT |
MT-4 | Destroy a track of an enemy vehicle. Cause damage to an immobilized enemy vehicle by shooting it | Destroy an immobilized enemy vehicle. | Aim at the front or rear part of the tracks. Use HE to 'deal damage' to tracked vehicle |
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MT-5 | Cause damage to an enemy light tank | Survive the battle. | Either try to spot LT or go to a location where you can shoot enemy LTs in case they get spotted |
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MT-6 | Cause damage to vehicles of 3 different types | Survive the battle. | Easier at lower tiers | Your favorite MT |
MT-7 | Cause damage to an enemy SPG by shooting | Survive the battle. | Play defensively until you see the opportunity to rush on an empty flank |
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MT-8 | Cause damage to enemy medium tanks 3 times by shooting them. Cause 300 HP of damage to enemy medium tanks | Survive the battle. | Go where mediums usually go and either brawl with them or snipe them |
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MT-9 | Cause 300 HP of damage to enemy heavy tanks. Destroy an enemy heavy tank | Survive the battle. | Regular gameplay. Easier at higher tiers | Your favorite MT |
MT-10 | Cause damage 2 times to enemy vehicles by shooting them | Destroy an enemy vehicle. | Easier at lower tiers | Your favorite MT |
MT-11 | Cause damage by ramming | Destroy all enemy vehicles / capture or defend the base. | Save your HP and find a high elevated location which will help you accelerate if needed |
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MT-12 | Set an enemy on fire | Be among the top 5 players on your team by experience earned. | Most tank engines are placed in the 1/3 rear part of the tank |
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MT-13 | Cause 1.300 HP of damage to enemy vehicles | Be among the top 5 players on your team by experienced earned. | Play actively while not losing HP, saving it to use in the lategame to farm endgame damage |
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MT-14 | Destroy 3 enemy vehicles | Cause 1.500 HP of damage to enemy vehicles. | Easier at lower tiers. Survive to lategame, save HP for sniping kills, not regular shots |
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MT-15 | Destroy 2 enemy tank destroyers | Cause damage to 5 enemy vehicles. Destroy all enemy vehicles / capture or defend the base. | Easier at low/mid tiers |
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Stug IV Campaign Guide - HT
Type | Primary condition | Secondary condition | Strategy | Tank Recommendation |
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HT-1 | Destroy an enemy vehicle | Cause 1.000 HP of damage to enemy vehicles | Easier at lower tiers | Your favorite tier 4+ HT or Pz. Kpfw. B2 740 (f) |
HT-2 | Destroy an enemy vehicle from a distance of 100 meters or less | Cause 1.000 HP of damage to enemy vehicles | Easier at lower tiers | Your favorite tier 4+ HT or Pz. Kpfw. B2 740 (f) |
HT-3 | Destroy 2 enemy vehicles of different types | Cause 1.000 HP of damage to enemy vehicles | Easier at lower tiers. Normal gameplay in a high alpha or strong meta tank |
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HT-4 | Damage or destroy an internal module or injure a crew member | Destroy all enemy vehicles / capture or defend the base. Survive the battle | Normal gameplay | Your favorite tier 4+ HT with high Rate of Fire or Pz. Kpfw. B2 740 (f) |
HT-5 | Cause 1.000 HP of damage to vehicles within the view range of your vehicle | Destroy 2 enemy vehicles | Easier at higher tiers. Preferably with view range 445m or close to that | Your favorite tier 6+ HT |
HT-6 | Destroy 2 enemy heavy or medium tanks | Survive the battle | Easier at lower tiers. Normal gameplay in a high alpha or strong meta tank |
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HT-7 | Participate in the successful capture or a base or reset the enemy capture points of your own or a neutral base. Cause 500 HP of damage to enemy vehicles. Destroy all enemy vehicles / capture or defend the base | Destroy an enemy vehicle | Easier at higher tiers. Enable encounter gamemode. Be alert for opportunities to decap, as that is much easier than winning by capping | Any fast tier 5+ HT with top speed 35+ km/h and focus on staying alive for late game. |
HT-8 | Cause 500 HP of damage to enemy heavy tanks | Destroy 2 enemy vehicles | Easier at mid/higher tiers. Normal gameplay in a HT brawler | Your favorite tier 6+ HT |
HT-9 | Destroy an enemy vehicle by ramming it | Destroy all enemy vehicles / capture or defend the base | Drive full speed at a low-health enemy. Shoot before ramming. With a very heavy HT, you can push for continious ramming damage |
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HT-10 | Be among the top 3 players on your team by damage caused | Survive the battle | Easier at lower tiers. Normal gameplay | Your favorite tier 4+ HT or Pz. Kpfw. B2 740 (f) |
HT-11 | Cause 1.000 HP of damage to enemy vehicles. At the end of the battle, have no injured crew members or damaged / destroyed internal modules | Destroy 2 enemy vehicles | Easier at mid/higher tiers. Normal gameplay, just use repairkit and/or medkit before the battle ends | Your favorite tier 6+ HT |
HT-12 | Have total damage blocked by armour equal 2 or exceeding the HP of your vehicle. Cause 500 HP of damage to enemy vehicles | Destroy all enemy vehicles / capture or defend base. Survive the battle | Consult Tanks.gg -> 3D Model (live) to learn how to use your armor. Bait enemies into shooting. Don't threat tanks that are shooting at you, unless they are penetrating your armor |
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HT-13 | Destroy an enemy vehicle during the first 3 minutes of the battle | Survive the battle | Easier at lower tiers. Normal gameplay in an above average fast HT |
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HT-14 | Destroy 2 enemy vehicles of 2 different types | Survive the battle | Easier at lower tiers. Normal gameplay in a high alpha or strong meta tank |
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HT-15 | Cause, receive and block a total of 4.000 HP of damage | Cause 20% of the total amount of damage caused by your team. Destroy all enemy vehicles / capture or defend base | Primary: Easier at higher tiers. Can be done by focusing on damage or blocking; usually both. Equip Hardening, play aggresively | Secondary: Easier at higher tiers. As you need to deal 20%, this can be done in mid tiers by focusing on damage + losing your HP & blocking a bit |
Primary:
Secondary
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Stug IV Campaign Guide - TD
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
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TD-1 | Effective Performance | Be among the top 7 player on your team by experience earned. | Destroy all enemy vehicles / capture or defend base. | Any TD tier 4+ |
TD-2 | Aimed Fire | Destroy an internal module or injure a crew member. | At the end of the battle, have no injured crew members or damaged/destroyed internal modules. | HE ammunition on Jagdpanzer 38(t) Hetzer or any tier 4+ TD |
TD-3 | Good Hunting! | Cause damage to 2 enemy vehicles.Destroy all enemy vehicles / capture or defend base. | Survive the battle. | Any tier 4+ TD fitted with Binoculars. |
TD-4 | Ambush | Destroy an enemy vehicle. Remain unspotted by it at the moment of its destruction. | Enter a battle with camouflage net. | Alecto/SAu 40 or/and any tier 4+ TD fitted with Binoculars and camouflage net. |
TD-5 | A Long-Range Gun | Cause damage from a distance of 300 m or more. | Cause 1.000 HP of damage to enemy vehicles. | Alecto/SAu 40 or/and any tier 4+ TD fitted with Binoculars and camouflage net. |
TD-6 | They Shall Not Pass! | Cause damage from a distance of 250 m or more. | Destroy an enemy vehicle. | Alecto/SAu 40 or/and any tier 4+ TD fitted with Binoculars and camouflage net. |
TD-7 | The First Strike | Destroy an enemy vehicle, having received no prior damage to your vehicle. | Destroy all enemy vehicles / capture or defend base. | Alecto/SAu 40/Marder 38T, M8A1/SU-76G FT or/and any tier 4+ sniping from the rear. |
TD-8 | A Huge Caliber | Cause 2 times more damage than the hit points of your vehicle. | Destroy all enemy vehicles / capture or defend base.Survive the battle | Jagdpanzer 38(t) Hetzer or any tier 4+ TD with low hp and high alpha. |
TD-9 | Spot On! | Score 3 armor-penetrating hits in a row. | Destroy an enemy vehicle. | Alecto, SU-85B, T40 or Any tier 4+ TD with high ROF. Alternatively load gold for better penetration values. |
TD-10 | A Hidden Menace | Cause 1.000 HP of damage, while remaining unspotted at the moment when the damage is caused. | Destroy all enemy vehicles / capture or defend base. | SU-100 at tier 5 or/and any tier 6+ TD fitted with binoculars and camouflage net. The higher the tier the easier. |
TD-11 | The Key Role | Be the top player on your team by damage caused. Cause 1.000 HP of damage to enemy vehicles. | Survive the battle | ISU-152/Rheinmetall Skorpion G/Strv S1/Charioteer or any tier 7+ and focus towards staying alive for late game. |
TD-12 | Big Game Hunting | Destroy an enemy heavy tank. Cause 1.000 HP of damage to enemy vehicles. | Destroy all enemy vehicles / capture or defend base. | SU-100 at tier 6 or SU-122-44/ISU-122S/T-34-2G FT/Jagdpanther/T25 AT at tier 7, alternatively any tier 8+ TD |
TD-13 | Tank Hunters | Destroy 2 enemy vehicles. | Survive the battle. | Jagdpanzer 38(t) Hetzer or any tier 4+ TD |
TD-14 | Big Hunt | Cause 10% of the total amount of damage caused by your team. Destroy all enemy vehicles / capture or defend base. | Survive the battle. | Jagdpanzer 38(t) Hetzer or any tier 4+ TD |
TD-15 | Triumph | Cause 2.000 HP of damage to enemy vehicles. | Destroy 2 enemy vehicles.Destroy all enemy vehicles / capture or defend base. | Any tier 8+ TD with high alpha damage. |
Stug IV Campaign Guide - SPG
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
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SPG-1 | A Bold Claim | Stun enemy vehicles 3 times | Cause damage 3 times to enemy vehicles. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-2 | Time is Money | Stun enemy vehicles for 50 seconds in total. Potential stun duration is counted. | Destroy an enemy vehicle. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-3 | Slow and Steady Gets Stunned | Stun an enemy heavy tank or tank destroyer 2 times. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-4 | I’ll See You Through | Stun an enemy heavy tank or tank destroyer for 30 seconds in total. Potential stun duration is counted. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-5 | Sharing is Caring | Enable your allies to cause 600 HP of damage to enemy vehicles by stunning or immobilizing them. | Cause damage 3 times to enemy vehicles. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-6 | Hammer of The Gods | Enable your allies to cause damage to 2 different vehicles by stunning them or immobilizing them. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-7 | Careful Consideration | Stun 2 enemy vehicles | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-8 | I Did My Best | Be among the top 7 players on your team by experienced earned. | Destroy all enemy vehicles / capture or defend base. | Any tier 4+ Arty. |
SPG-9 | Collateral Damage | Damage or destroy modules or injure crew members, totaling at least 3 modules or crew members. | Survive the battle. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-10 | All Included | Cause, or assist in causing 1.000 HP of damage by stunning or immobilizing. | Allies must destroy an enemy vehicle stunned or immobilized by you. | Any tier 7+ SPG. The higher tier the easier. |
SPG-11 | The Area of Effect | Stun 2 enemy vehicles with a single shot. | Stun enemy vehicles for 50 seconds in total. Potential stun duration is counted. | Any tier 7+ SPG. The higher tier the easier. |
SPG-12 | The Evil Eye | Stun enemy vehicles for 50 seconds in total. Potential stun duration is counted. Allies must destroy an enemy vehicle stunned or immobilized by you. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-13 | C for Cooperation | Cause damage 3 times to enemy vehicles by shooting them or stun enemy vehicles 5 times. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-14 | One of Us! | Stun enemy vehicles for 70 seconds in total. Potential stun duration is counted or Allies must cause 400 HP of damage to the enemy vehicle immobilized by you. | Destroy all enemy vehicles / capture or defend base. | Any tier 7+ SPG. The higher tier the easier. |
SPG-15 | War Gods | Be among the top 5 players on your team by experienced earned. Enable your allies to cause 1.000 HP of damage to enemy vehicles by stunning or immobilizing them. | Cause 1 000 HP of damage to enemy vehicles.Destroy all enemy vehicles / capture or defend base. | Any tier 7+ SPG. The higher tier the easier. |