The Stug IV missions for World of Tanks consist of Tier 4 minimum requirements and has to be done in one single attempt to complete the mission objectives.
Version 3.00 – New Design! – updated last 27th of February 2021
Stug IV Campaign Guide - LT
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
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LT-1 | For Victory! | Be Among the top 10 players on your team by experience earned. Destroy all enemy vehicles / capture or defend the base. | Survive the battle. | Any LT tier 4+ |
LT-2 | Reconnaissance | Spot 2 enemy vehicles. | Survive the battle. | Any LT tier 4+ by driving aggressively towards the enemy spawn locations. |
LT-3 | The Pursuit | Cause damage 2 times to enemy vehicles by shooting them. | Destroy an enemy vehicle. | Any LT tier 4+ |
LT-4 | A Forced Halt | Destroy a track of an enemy vehicle. | Destroy the track of an enemy vehicle. Your allies must cause damage to the enemy vehicle immobilized by you. | Any LT tier 4+ |
LT-5 | The Forward Observer | Enable your allies to destroy 1 enemy vehicle spotted by you. | Enable your allies to destroy 2 enemy vehicle spotted by you. | Any LT tier 4+, alternatively use Camouflage net and binoculars. |
LT-6 | Battle Support | Enable your allies to cause damage to 2 enemy vehicles by spotting them or destroying their tracks. | Enter a battle with the Coated/Experimental Optics or Binocular Telescope. | Any LT tier 4+ which is fitted with camouflage net and binoculars. |
LT-7 | The SPG Hunter | Cause damage to an enemy SPG. | Survive the battle. | Any LT tier 4+ and play defensively until you see the opportunity to rush on an empty flank. |
LT-8 | Get Out of Our Base! | Participate in the successful capture of a base or Reset the enemy capture points of your own or a neutral base. Destroy all enemy vehicles / capture or defend the base. | Destroy an enemy vehicle. | Any LT tier 4+ and play defensively as your survival will open up late game opportunities to either cap or reset cap. |
LT-9 | Hawk-Eyed | Spot an enemy vehicle while remaining unspotted. | Survive the battle | Any LT tier 4+ which is fitted with camouflage net and binoculars waiting in a forward located bush. |
LT-10 | The Best Result | Be among the top 3 players on your team by experienced earned. | Destroy all enemy vehicles / capture or defend the base. | Any LT tier 4+. Survival is the key for the success as it will open up opportunities to secure the experience. |
LT-11 | A Fair Fight | Cause damage 4 times to enemy vehicles of the same tier or higher by shooting them. | Cause 1 000 HP of damage to enemy vehicles by shooting them. | PZ. 38 nA not fitted with upgraded turret or any LT tier 4+ fitted with camouflage net and binoculars and sniping from a bush. |
LT-12 | The Ghost | Enable your allies to cause 250 HP of damage to vehicles spotted by you. Remain unspotted at the moment when the damage is caused. | Enter a battle with camouflage applied.Enter a battle with camouflage net. | Any LT tier 4+ which is fitted with camouflage net and binoculars waiting in a forward located bush. |
LT-13 | The Key to Victory | Enable your allies to cause 700 HP of damage to vehicles spotted by you.Cause 700 HP of damage to enemy vehicles. | Destroy all enemy vehicles / capture or defend the base.Survive the battle. | Any tier 6+ LT but the higher the tier the easier the mission. |
LT-14 | The Battle Watch | Enable your allies to cause 1.000 HP of damage to vehicles spotted by you. | Survive the battle. | Type 64/T21/VK 28.01 or any tier 6+ LT but the higher the tier the easier the mission. |
LT-15 | The Aggressive Recon Specialist | Damage caused (including damage caused with your assistance) must total 3.000 HP. | Enable your allies to cause damage to 4 enemy vehicles by spotting them or destroying their tracks.Destroy all enemy vehicles / caputre or defend the base. | AMX 13 57/Type 62 or any tier 7+ LT but the higher the tier the easier the mission. |
Stug IV Campaign Guide - MT
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
---|---|---|---|---|
MT-1 | First Steps | Be among the top 10 players on your team by experienced earned. Cause damage to an enemy vehicle. Destroy all enemy / capture or defend the base. | Survive the battle. | Matilda or any tier 4+ MT |
MT-2 | Good Hit! | Cause damage 6 times to enemy vehicles by shooting them. | Destroy an enemy vehicle. | Matilda or any tier 4+ MT |
MT-3 | The Spearhead | Cause damage during the first 2 minutes of the battle. | Survive the battle. | ST vz. 39 or any fast tier 4+ MT with an accurate gun. |
MT-4 | Stay Still, Would You? | Destroy a track of an enemy vehicle. Cause damage to an immobilized enemy vehicle by shooting it. | Destroy an immobilized enemy vehicle. | Matilda or any tier 4+ MT |
MT-5 | Counter-Reconnaissance | Cause damage to an enemy light tank. | Survive the battle. | Pz.Kpfw. III Ausf. J or any fast moving tier 4+ MT which aggressively deploys itself near the preferred LT locations. |
MT-6 | Rapid Fire | Cause damage to vehicles of 3 different types. | Survive the battle. | Pz.Kpfw. III Ausf. J or any fast tier 4+ MT which you play well with. |
MT-7 | A Surprise Blow | Cause damage to an enemy SPG by shooting. | Survive the battle. | Pz.Kpfw. III Ausf. J or any fast MT tier 4+ and play defensively until you see the opportunity to rush on an empty flank. |
MT-8 | Confrontation | Cause damage to enemy medium tanks 3 times by shooting them. Cause 300 HP of damage to enemy medium tanks. | Survive the battle. | Pz.Kpfw. III Ausf. J or any fast tier 4+ MT which you play well with. Alternatively use Matilda. |
MT-9 | A Worthy Opponent | Cause 300 HP of damage to enemy heavy tanks. Destroy an enemy heavy tank | Survive the battle. | Matilda and/or any tier 4+ MT with either gold ammunition or top researched gun for best penetration. |
MT-10 | A Versatile Warrior | Cause damage 2 times to enemy vehicles by shooting them. | Destroy an enemy vehicle. | Matilda and/or any tier 4+ MT |
MT-11 | Ram Them! | Cause damage by ramming. | Destroy all enemy vehicles / capture or defend the base. | Pz.Kpfw. III Ausf. J/AC 1 Sentinel or any fast tier 4+ MT |
MT-12 | The Incinerator | Set an enemy on fire. | Be among the top 5 players on your team by experience earned. | Matilda/Pz.Kpfw. III Ausf. J or any high ROF tier 4+ MT. (Most tank engines are placed in the rear part of its side profile) |
MT-13 | Aggressive Actions | Cause 1.300 HP of damage to enemy vehicles. | Be among the top 5 players on your team by experienced earned. | Leo at tier 7 or Progetto/Panthera/Skoda T27/Lorraine 40t or any tier 8+ MT fitted with an auto loader. |
MT-14 | Team Play | Destroy 3 enemy vehicles. | Cause 1.500 HP of damage to enemy vehicles. | Strv m/42-57 Alt A.2/Skoda T25/T-34-85/T-34-85(M) |
MT-15 | Hunt Down The Hunter | Destroy 2 enemy tank destroyers. | Cause damage to 5 enemy vehicles. Destroy all enemy vehicles / capture or defend the base. | Progetto/Panthera/Skoda T27/Lorraine 40t or any tier 8+ and take them out during mid/late game. |
Stug IV Campaign Guide - HT
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
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HT-1 | Debut | Destroy an enemy vehicle. | Cause 1.000 HP of damage to enemy vehicles. | Pz. Kpfw. B2 740 (f) or any tier 4+ HT |
HT-2 | Point Blank Shooting | Destroy an enemy vehicle from a distance of 100 meters or less. | Cause 1.000 HP of damage to enemy vehicles. | Pz. Kpfw. B2 740 (f) or any tier 4+ HT |
HT-3 | Omnivorous | Destroy 2 enemy vehicles of different types. | Cause 1.000 HP of damage to enemy vehicles. | Pz. Kpfw. B2 740 (f) or any tier 4+ HT |
HT-4 | Hit Them Where It Hurts! | Damage or destroy an internal module or injure a crew member. | Destroy all enemy vehicles / capture or defend the base. Survive the battle. | HE ammunition on Pz. Kpfw. B2 740 (f) or any tier 4+ HT with high Rate of Fire (ROF) |
HT-5 | Target Acquired! | Cause 1.000 HP of damage to vehicles within the view range of your vehicle. | Destroy 2 enemy vehicles. | High alpha or auto loader HT of tier 8+ |
HT-6 | A Two-Course Meal | Destroy 2 enemy heavy or medium tanks. | Survive the battle. | Pz. Kpfw. B2 740 (f) or any tier 4+ HT |
HT-7 | I’ve Got It Covered | Participate in the successful capture or a base or reset the enemy capture points of your own or a neutral base. Cause 500 HP of damage to enemy vehicles. Destroy all enemy vehicles / capture or defend the base. | Destroy an enemy vehicle. | Any fast tier 5+ HT with top speed 35+ km/h and focus on staying alive for late game. |
HT-8 | With Guns Blazing | Cause 500 HP of damage to enemy heavy tanks. | Destroy 2 enemy vehicles. | KV-1/KV-1S/VK 30.01(H)/KV-220-2 or any tier 5+ HT |
HT-9 | A Crushing Blow | Destroy an enemy vehicle by ramming it. | Destroy all enemy vehicles / capture or defend the base. | Fast HT like the Durchbruchswagen 2 tier 4 or KV-1S at tier 5 or VK 36.01 (H) at tier 6. |
HT-10 | A Weighty Argument | Cause 1.000 HP of damage to enemy vehicles. At the end of the battle, have no injured crew members or damaged / destroyed internal modules. | Destroy 2 enemy vehicles. | Pz. Kpfw. B2 740 (f) or any tier 4+ HT |
HT-11 | Not Even a Scratch! | Have total damage blocked by armour equal 2 or exceeding the HP of your vehicle. Cause 500 HP of damage to enemy vehicles. | Destroy all enemy vehicles / capture or defend base. Survive the battle. | KV-2/KV-2(R)/KV-85 at tier 6+ or any tier 7+ with high alpha. |
HT-12 | Sturdy Armor | Have total damage blocked by armour equal 2 or exceeding the HP of your vehicle. Cause 500 HP of damage to enemy vehicles. | Destroy all enemy vehicles / capture or defend base. Survive the battle. | KV220-2/Churchill I/Churchill III at tier 5, Churchill VII at tier 6 or alternatively T29/T34 at tier 7/8 with hull down. |
HT-13 | Storm the Defense! | Destroy an enemy vehicle during the first 3 minutes of the battle. | Survive the battle. | Pz. Kpfw. B2 740 (f), alternatively any fast tier 4+ HT |
HT-14 | Take That Hill! | Destroy 2 enemy vehicles of 2 different types. | Survive the battle. | KV-1/KV-1S/VK 30.01(H)/KV-220-2 or any tier 5+ HT |
HT-15 | Tempered Steel | Cause, receive and block a total of 4.000 HP of damage. | Cause 20% of the total amount of damage caused by your team. Destroy all enemy vehicles / capture or defend base. | KV220-2/Churchill I/Churchill III/T14 or any tier 6+ HT |
Stug IV Campaign Guide - TD
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
---|---|---|---|---|
TD-1 | Effective Performance | Be among the top 7 player on your team by experience earned. | Destroy all enemy vehicles / capture or defend base. | Any TD tier 4+ |
TD-2 | Aimed Fire | Destroy an internal module or injure a crew member. | At the end of the battle, have no injured crew members or damaged/destroyed internal modules. | HE ammunition on Jagdpanzer 38(t) Hetzer or any tier 4+ TD |
TD-3 | Good Hunting! | Cause damage to 2 enemy vehicles.Destroy all enemy vehicles / capture or defend base. | Survive the battle. | Any tier 4+ TD fitted with Binoculars. |
TD-4 | Ambush | Destroy an enemy vehicle. Remain unspotted by it at the moment of its destruction. | Enter a battle with camouflage net. | Alecto/SAu 40 or/and any tier 4+ TD fitted with Binoculars and camouflage net. |
TD-5 | A Long-Range Gun | Cause damage from a distance of 300 m or more. | Cause 1.000 HP of damage to enemy vehicles. | Alecto/SAu 40 or/and any tier 4+ TD fitted with Binoculars and camouflage net. |
TD-6 | They Shall Not Pass! | Cause damage from a distance of 250 m or more. | Destroy an enemy vehicle. | Alecto/SAu 40 or/and any tier 4+ TD fitted with Binoculars and camouflage net. |
TD-7 | The First Strike | Destroy an enemy vehicle, having received no prior damage to your vehicle. | Destroy all enemy vehicles / capture or defend base. | Alecto/SAu 40/Marder 38T, M8A1/SU-76G FT or/and any tier 4+ sniping from the rear. |
TD-8 | A Huge Caliber | Cause 2 times more damage than the hit points of your vehicle. | Destroy all enemy vehicles / capture or defend base.Survive the battle | Jagdpanzer 38(t) Hetzer or any tier 4+ TD with low hp and high alpha. |
TD-9 | Spot On! | Score 3 armor-penetrating hits in a row. | Destroy an enemy vehicle. | Alecto, SU-85B, T40 or Any tier 4+ TD with high ROF. Alternatively load gold for better penetration values. |
TD-10 | A Hidden Menace | Cause 1.000 HP of damage, while remaining unspotted at the moment when the damage is caused. | Destroy all enemy vehicles / capture or defend base. | SU-100 at tier 5 or/and any tier 6+ TD fitted with binoculars and camouflage net. The higher the tier the easier. |
TD-11 | The Key Role | Be the top player on your team by damage caused. Cause 1.000 HP of damage to enemy vehicles. | Survive the battle | ISU-152/Rheinmetall Skorpion G/Strv S1/Charioteer or any tier 7+ and focus towards staying alive for late game. |
TD-12 | Big Game Hunting | Destroy an enemy heavy tank. Cause 1.000 HP of damage to enemy vehicles. | Destroy all enemy vehicles / capture or defend base. | SU-100 at tier 6 or SU-122-44/ISU-122S/T-34-2G FT/Jagdpanther/T25 AT at tier 7, alternatively any tier 8+ TD |
TD-13 | Tank Hunters | Destroy 2 enemy vehicles. | Survive the battle. | Jagdpanzer 38(t) Hetzer or any tier 4+ TD |
TD-14 | Big Hunt | Cause 10% of the total amount of damage caused by your team. Destroy all enemy vehicles / capture or defend base. | Survive the battle. | Jagdpanzer 38(t) Hetzer or any tier 4+ TD |
TD-15 | Triumph | Cause 2.000 HP of damage to enemy vehicles. | Destroy 2 enemy vehicles.Destroy all enemy vehicles / capture or defend base. | Any tier 8+ TD with high alpha damage. |
Stug IV Campaign Guide - SPG
Type | Mission Name | Primary condition | Secondary condition | Recommendation |
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SPG-1 | A Bold Claim | Stun enemy vehicles 3 times | Cause damage 3 times to enemy vehicles. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-2 | Time is Money | Stun enemy vehicles for 50 seconds in total. Potential stun duration is counted. | Destroy an enemy vehicle. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-3 | Slow and Steady Gets Stunned | Stun an enemy heavy tank or tank destroyer 2 times. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-4 | I’ll See You Through | Stun an enemy heavy tank or tank destroyer for 30 seconds in total. Potential stun duration is counted. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-5 | Sharing is Caring | Enable your allies to cause 600 HP of damage to enemy vehicles by stunning or immobilizing them. | Cause damage 3 times to enemy vehicles. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-6 | Hammer of The Gods | Enable your allies to cause damage to 2 different vehicles by stunning them or immobilizing them. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-7 | Careful Consideration | Stun 2 enemy vehicles | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-8 | I Did My Best | Be among the top 7 players on your team by experienced earned. | Destroy all enemy vehicles / capture or defend base. | Any tier 4+ Arty. |
SPG-9 | Collateral Damage | Damage or destroy modules or injure crew members, totaling at least 3 modules or crew members. | Survive the battle. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-10 | All Included | Cause, or assist in causing 1.000 HP of damage by stunning or immobilizing. | Allies must destroy an enemy vehicle stunned or immobilized by you. | Any tier 7+ SPG. The higher tier the easier. |
SPG-11 | The Area of Effect | Stun 2 enemy vehicles with a single shot. | Stun enemy vehicles for 50 seconds in total. Potential stun duration is counted. | Any tier 7+ SPG. The higher tier the easier. |
SPG-12 | The Evil Eye | Stun enemy vehicles for 50 seconds in total. Potential stun duration is counted. Allies must destroy an enemy vehicle stunned or immobilized by you. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-13 | C for Cooperation | Cause damage 3 times to enemy vehicles by shooting them or stun enemy vehicles 5 times. | Destroy all enemy vehicles / capture or defend base. | Any tier 6+ SPG firing shells with splash damage. The higher tier the easier. |
SPG-14 | One of Us! | Stun enemy vehicles for 70 seconds in total. Potential stun duration is counted or Allies must cause 400 HP of damage to the enemy vehicle immobilized by you. | Destroy all enemy vehicles / capture or defend base. | Any tier 7+ SPG. The higher tier the easier. |
SPG-15 | War Gods | Be among the top 5 players on your team by experienced earned. Enable your allies to cause 1.000 HP of damage to enemy vehicles by stunning or immobilizing them. | Cause 1 000 HP of damage to enemy vehicles.Destroy all enemy vehicles / capture or defend base. | Any tier 7+ SPG. The higher tier the easier. |