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Object 279(e) Campaign Guide | HoKx

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The Object 279(e) Mission Guide

The Object 279(e) missions for World of Tanks consist of Tier 8 minimum requirements and includes good performance consistently or within X amount of battles.

Version 1.14 – updated 6th of April 2024

Object 279e Campaign Guide - Union

Type Mission Name Primary condition Secondary condition Recommendation
Union-1 Invaluable Assistance Complete the primary condition in 5 battles. Enable your allies to cause an average of 2.000 HP of damage to enemy vehicles per battle by spotting them or destroying their tracks. (Restriction! 500 HP of damage) Enable your allies to cause an average of 2.500 HP of damage to enemy vehicles per battle by spotting them or destroying their tracks. (Restriction! 500 HP of damage) For spotting Tier 10 T-100 LT, Tier 9 T-54 Ltwt, or Tier 8 LT-432. For tracking any rapid firing medium tank you play well like T-44-100, T-44, Object 274a, Object 430, T-54. The higher tier the easier to reach the HP requirement.
Union-2 Effective Fire Complete conditions in 3 battles in a row. Cause 2 times more damage than the hit points of your vehicle. Complete conditions in 3 battles in a row. Cause 3 times more damage than the hit points of your vehicle. Tier 8-10 Artillery, can be done using ordinary HE shells.
Union-3 Not a Step Back Complete the primary condition in 10 battles. Destroy 15 enemy vehicles. Complete the secondary condition in 10 battles. Destroy 20 enemy vehicles. Tier 8+ mobile medium or heavy tank you play well like IS-3A, Object 252U, IS-6, Object 703 II heavy tanks or T-44-100, T-44, Type 59, T-34-3 Medium tanks. The lower tier the easier.
Union-4 You Will Not Break Through! Complete the primary condition in 5 battles. Block an average of 8 enemy hits. Restriction! Block 2 enemy hits. Complete the secondary condition in 5 battles. Block an average of 12 enemy hits. Restrion! Block 2 enemy hits. Tier 8 Object 252U, Tier 9 Object 263, Object 777. Tier 10 Object 268, Object 705A.
Union-5 Heroic Triple Complete conditions in 3 battles in a row. Be among the top 3 players in the battle by damage caused. Complete conditions in 3 battles in a row. Be the top player in the battle by damage caused. Any Tier 8+ you play best with which is not dependent on match maker, preferably with good mobility and either solid alpha damage or good burst dmg potential like IS-3A, Object 703 II.
Union-6 Don't Stop Me Now Complete the primary condition in 3 battles out of 7. Be the top player on your team by number of vehicles destroyed, or earn more experience than the ally who destroyed the same number of vehicles. Restriction! Destroy 2 enemy vehicles. Complete the primary condition in 4 battles out of 7. Be the top player on your team by number of vehicles destroyed, or earn more experience than the ally who destroyed the same number of vehicles. Restriction! Destroy 2 enemy vehicles. Any tier 8+ tank you play best with and this mission unfortunately forces you to "kill steal" by sometimes waiting for your team mates to get the tanks hp reduced down to a one shot for you. If possible use a mobile tank, as for late game it will be much easier getting those kills. The lower tier the easier.
Union-7 Is There Anyone There? Complete conditions in 3 battles in a row. Damage or destroy enemy internal modules or crew members, totaling at least 3 modules or crew members. Complete conditions in 3 battles in a row. Damage or destroy enemy internal modules or crew members, totaling at least 5 modules or crew members. Any Tier 8+ with good RoF like T-44-100, T-44, etc. Try to aim for enemy last 1/3 of the tank or the rear if possible to catch them on fire or/and increase the chance of module and engine damage, the goal is to land as many shots as possible during your games. The lower tier the easier.
Union-8 Lone Wolf Complete the primary condition in 7 battles out of 10. Earn the Fire for Effect award. Complete the primary condition in 10 battles out of 10. Earn the Fire for Effect award. Any Tier 8+ you play best with which is not dependent on match maker, preferably with good mobility and either solid alpha damage or good burst dmg potential.
Union-9 Open Season Complete conditions in 2 battles in a row. Destroy 3 enemy vehicles. Complete conditions in 2 battles in a row. Destroy 4 enemy vehicles. T-44-100, alternatively T-44, Type 59, Object 274a or any mobile tank which you play well with good RoF or high Alpha damage or burst dmg potential like IS-3A, Object 703 II. The lower tier the easier.
Union-10 I am a Rock Complete the primary condition in 10 battles. Block 15.000 HP of damage. Complete the primary condition in 10 battles. Block 17.000 HP of damage. Tier 10 IS-7, Object 705A, Object 268 4 heavy tank. Alternatively Tier 9 Object 705, Object 263, Object 257, Object 777 or Tier 8 Object 252U/Defender.
Union-11 Shoot 'em to Pieces! Complete the primary condition in 10 battles. Cause an average of 8 Armor-penetrating hits. Restriction! Score an Armor-penetrating hit on an enemy vehicle 5 times. Complete the primary condition in 10 battles. Cause an average of 12 Armor-penetrating hits. Restriction! Score an Armor-penetrating hit on an enemy vehicle 5 times. T-44-100, alternatively T-44, Type 59, Object 274a or any mobile tank which you play well with good RoF and preferably have the option to fit good premium rounds when needed. The lower tier the easier.
Union-12 Every Possible Assistance Complete the primary condition in 10 battles. Enable your allies to destroy 7 enemy vehicles by spotting them or destroying their tracks. Complete the primary condition in 10 battles. Enable your allies to destroy 10 enemy vehicles by spotting them or destroying their tracks. Tier 8 LT-432 or LTTB, WZ-132 light tanks or any mobile medium tank with good RoF you play well for tracking shots. Alternatively Tier 9 T-54 ltwt or T-100 LT. The lower tier the easier.
Union-13 The Moment of Glory Complete the primary condition in 2 battles out of 12. Earn the Top Gun award. Complete the primary condition in 3 battles out of 12. Earn the Top Gun award. Tier 8+ tank which you are best with. Keep resetting the mission until you get your first top gun as the first mission, that will leave you 11 attempts to finish the mission. The lower tier the easier.
Union-14 Heavy Rain Complete the primary condition in 10 battles. Stun an enemy vehicle 80 times. Complete the primary condition in 10 battles. Stun an enemy vehicle 90 times. Any Tier 8+ Artillery with initial focus on enemy heavy tank locations.
Union-15 The Pride of the Union Complete the primary condition in 3 battles out of 20. Receive the Mastery Badge I or higher. Complete the primary condition in 3 battles out of 20. Receive the Ace Tanker Mastery Badge. Take a non popular Tier 8, preferably not a premium tank or/and pick one of the worst ones tank that you know you can play well with. In general do not go for the most popular tanks unless you are a super unicum. The lower tier the easier.

 

Object 279e Campaign Guide - Bloc

Type Mission Name Primary condition Secondary condition Recommendation
Bloc-1 Smoking Barrel Complete conditions in 3 battles in a row. Cause 3.500 HP of damage to enemy vehicles. Complete conditions in 3 battles in a row. Cause 4.000 HP of damage to enemy vehicles. Any Tier 9 or 10 that you play reliably with in regards of damage output. The higher tier the easier.
Bloc-2 The Diamond Armor Complete the primary condition in 4 battles out of 10. Earn the Shellproof award. Complete the primary condition in 5 battles out of 10. Earn the Shellproof award. VK 100.01 P and get the initial required blocking damage done and play afterwards defensive to survive.
Bloc-3 The Punisher Complete the primary condition in 2 battles out of 5. Destroy 3 enemy vehicles. Complete the primary condition in 2 battles out of 5. Destroy 4 enemy vehicles. Preferably Tier 9 E 50, Leopard PTA or Kunze Panzer due to their strengths in comparison to tier 8 (Kampfpanzer 07 RH at tier 8 can be used). Alternatively go for tier 9 E 75 heavy tank.
Bloc-4 The Willing Heart Complete conditions in 3 battles in a row. Enable your allies to destroy 2 enemy vehicles by spotting them or destroying their tracks. Complete conditions in 3 battles in a row. Enable your allies to destroy 3 enemy vehicles by spotting them or destroying their tracks. IeKpz M 41 90 mm or alternatively HWK 30 for primary going spotting path. For tracking path a high RoF mobile tank like Kampfpanzer 07 RH or tier 9 T55A, E 50 can be used. The lower tier the easier.
Bloc-5 Flying High Complete the primary condition in 10 battles. Cause at least 3.000 HP of damage on average. Restriction! Cause 500 HP of damage to enemy vehicles. Complete the primary condition in 10 battles. Cause at least 3.500 HP of damage on average. Restriction! Cause 500 HP of damage to enemy vehicles. Any tier 10 that has good alpha damage and good mobility. In general a tank you feel most at home with when dealing consistently good damage. Tier 10 E 50 M or tier 9 E 50 medium tanks both can offer the flexibility needed. The tier 10 E 100 with 750 alpha is another viable choice but in general pick the one you play the best with. The higher tier the easier but should be minimum tier 9.
Bloc-6 Again and Again Complete conditions in 2 battles in a row. Destroy 3 enemy vehicles of 2 different types. Complete conditions in 2 battles in a row. Destroy 4 enemy vehicles of 3 different types. Any tier 8+ mobile or semi mobile tank you play well like Panther II, Kampfpanzer 07 RH, alternatively Tier 9 E 50, Leopard PTA, Kunze Panzer medium tanks or E 75 heavy tank.
Bloc-7 Termination Complete the primary condition in 3 battles out of 9. Be the top player in the battle by number of vehicles destroyed. Restriction! Destroy 2 enemy vehicles in a battle. Complete the primary condition in 4 battles out of 9. Be the top player in the battle by number of vehicles destroyed. Restriction! Destroy 2 enemy vehicles in a battle. Any tier 8+ mobile or semi mobile tank you play well like Panther II, Kampfpanzer 07 RH, alternatively Tier 9 E 50, Leopard PTA, Kunze Panzer medium tanks or E 75 heavy tank. In short pick the tank you play best that has the mobility to change flanks when needed.
Bloc-8 The Hole Punch Complete conditions in 3 battles in a row. Score an armor-penetrating hit on a n enemy vehicle 7 times. Complete conditions in 3 battles in a row. Score an armor-penetrating hit on a n enemy vehicle 12 times. Kampfpanzer 07 RH, Panther II with 7.5 CM Kw.K L/100 gun fitted. Tier 9 T55 A or E 50 fitted with 8.8 cm Kw.K.L/100 gun.
Bloc-9 The Guiding Star Complete the primary condition in 10 battles. Enable your allies to cause a total of 15.000 HP of damage to enemy vehicles by spotting them or destroying their tracks. Complete the primary condition in 10 battles. Enable your allies to cause a total of 17.000 HP of damage to enemy vehicles by spotting them or destroying their tracks. Easiest in arty. or any tier 8+ medium tank with preferably good shell velocity and penetration, preferably a Tier 9 E 50, Leopard PTA, Kunze Panzer medium tanks or E 75 heavy tank.
Bloc-10 The Good Samaritan Complete the primary condition in 4 battles out of 20. Earn the High Caliber award. Complete the primary condition in 5 battles out of 20. Earn the High Caliber award. Any tier 8+ mobile tank you play well. The lower tier the easier.
Bloc-11 Safari Complete conditions in 3 battles in a row. Cause damage 4 different enemy vehicles. Complete conditions in 3 battles in a row. Cause damage 6 different enemy vehicles. Any tier 8+ medium tank with preferably good shell velocity and penetration, preferably a Tier 9 E 50, Leopard PTA, Kunze Panzer medium tanks or E 75 heavy tank.
Bloc-12 A Knight in the Shining Armor Complete the primary condition in 3 battles out of 7. Complete the primary condition in 4 battles out of 7. VK 100.01 P and take heavy tank locations and bait shots. Alternatively a Tier 9 VK 45.02 B, Mäuschen or Tier 10 Maus can be used. The lower tier the easier.
Bloc-13 Hand of the Master Complete the primary condition in 10 battles. Destroy an average of 2 enemy vehicles per battle. Restrion! Destroy 1 enemy vehicle in a battle. Complete the primary condition in 10 battles. Destroy an average of 3 enemy vehicles per battle. Restrion! Destroy 1 enemy vehicle in a battle. Tier 8 medium or heavy tank that you play well with and preferably okay mobility. For this mission you unfortunately have at times to focus waiting for your team mates to nearly finish off the tank for you to land that last one. Can work great in a platoon.
Bloc-14 The Sky's the Limit Complete the primary condition in 3 battles out of 5. Be the top player on your team by damage caused. Complete the primary condition in 5 battles out of 5. Be the top player on your team by damage caused. The tier 9 or tier 10 that you play the best with in regards of damage. E 50 and E 50 M are a viable choice for medium and in such case focus on staying alive until endgame. Keep in mind that this mission is ironically easier if your team looses and you focus on staying alive till the end.
Bloc-15 As Easy as ABC Complete the primary condition in 3 battles out of 20. Receive the Master Badge Class I or higher. Complete the primary condition in 3 battles out of 20. Receive the Ace Tanker Mastery Badge. Take a non popular Tier 8, preferably not a premium tank or/and pick one of the worst ones tank that you know you can play well with. In general do not go for the most popular tanks unless you are a super unicum. The lower tier the easier.

 

Object 279e Campaign Guide - Alliance

Type Mission Name Primary condition Secondary condition Recommendation
Alliance-1 A Sure Shooter Complete the primary condition in 5 battles out of 10. Earn the Fire for Effect award. Complete the primary condition in 7 battles out of 10. Earn the Fire for Effect award. Any Tier 8+ tank that you play well. The lower tier the easier and preferably a mobile tank with good alpha or clip dmg potential.
Alliance-2 Among the Best Complete conditions in 3 battles in a row. Be among the top 3 players on your team by damage caused. Complete conditions in 3 battles in a row. Be the top player on your team by damage caused. Any Tier 8+ tank that you play well with either good alpha or clip dmg potential. The lower tier the easier, and therefore solo play is recommended for this mission.
Alliance-3 Always on Duty Complete the primary condition in 10 battles. Enable your allies to destroy an average of 2 enemy vehicles per battle by spotting them or destroying their tracks. Complete the primary condition in 10 battles. Enable your allies to destroy an average of 3 enemy vehicles per battle by spotting them or destroying their tracks. Any tier 8 light you play the best with like the FV1066 Senlac or T92. The lower tier the easier.
Alliance-4 Just Warming Up Complete the primary condition in 10 battles. Cause 30.000 HP of damage to enemy vehicles. Complete the primary condition in 10 battles. Cause 35.000 HP of damage to enemy vehicles. Tier 9 T95 played aggressive, or any high alpha damage or clip potential tank you play well. Tier 10 T57 Heavy or any tank you play well with either good alpha or clip magazine. The higher tier the easier.
Alliance-5 Stunning Performance Complete the primary condition in 10 battles. Stun a total of 40 different enemy vehicles. Complete the primary condition in 10 battles. Stun a total of 50 different enemy vehicles. Easiest in Tier 9 british arty FV3805 (use small gun), or any other fast shoting arty. bonus points guns shoting higher angles
Alliance-6 Reliable Ally Complete the primary condition in 2 battles out of 7. Earn the Confederate award. Complete the primary condition in 3 battles out of 7. Earn the Confederate award. Fast firing arty with deadeye perk (FV3805 small gun is fastest) Any tier 8+ tank which provides good mobility and can provide shots to as many different tanks as possible without focusing on kill them. The CS-52 Lis, Astron Rex can effectively be used and reposition as for new opportunities as soon as you land a shot on a new tank. The lower tier the easier.
Alliance-7 In Armor We Trust Complete the primary condition in 10 battles. Average damage blocked should be at least 2.000. Restriction! Block at least 750 HP of damage in a battle. Complete the primary condition in 10 battles. Average damage blocked should be at least 2.500. Restriction! Block at least 750 HP of damage in a battle. Tier 9 T95, or Tier 10 T110E3 and play it aggressive up close and personal. Alternatively bait shots from 400+ meters away.
Alliance-8 Simple Geometry Complete the primary condition in 10 battles. Damage or destroy enemy internal modules or crew members, totaling at least 25 modules or crew members. Complete the primary condition in 10 battles. Damage or destroy enemy internal modules or crew members, totaling at least 30 modules or crew members. Any Tier 8+ with either good RoF or autoloader like Astron Rex, the goal is to land as many shots as possible during your games. Try to aim for enemy last 1/3 of the tank or the rear if possible to catch them on fire or/and increase the chance of module and engine damage. The lower tier the easier.
Alliance-9 Seeing Stars Complete the primary condition in 10 battles. Stun enemy vehicles for 1.300 seconds in total. Potential stun duration in counted. Complete the primary condition in 10 battles. Stun enemy vehicles for 1.500 seconds in total. Potential stun duration in counted. Tier 9 FV3805 using the stock, fast firing gun. Focusing locations where a lot of tanks are grouped together. or simply spamming. avoid killing the target as it doesnt count, shoot near it instead.
Alliance-10 Unlocking Potential Complete the primary condition in 4 battles out of 7. Cause 2 times more damage than the hit points of your vehicle. Complete the primary condition in 5 battles out of 7. Cause 2 times more damage than the hit points of your vehicle. Easiest in Tier 9 FV3805 arty (stock gun), any fast firing arty will work. Tier 8+ Low HP tank that you play well and deal consistently high damage with. Astron Rex, CS-52 Lis or alternatively a Tank Destroyer like Charioteer or GSOR 1008. The lower tier the easier.
Alliance-11 The Right Place at the Right Time. Complete the primary condition in 4 battles out of 10. Enable your allies to cause a total of 1.000 HP of damage to enemy vehicles stunned by you. Complete the primary condition in 4 battles out of 10. Enable your allies to cause a total of 1.300 HP of damage to enemy vehicles stunned by you. Most convinient in tier 9 FV3805 (stock gun) to perma stun groups of enemies, other fast firing arties can do too. Alternativly Tier 10 Conqueror GC artillery for long stuns, use 100% Splash damage shells.
Alliance-12 Rock-Solid Complete the primary condition in 3 battles out of 7. Be the top player in the battle by damage blocked. Restriction! Block 1.000 HP of damage in a battle. Complete the primary condition in 4 battles out of 7. Be the top player in the battle by damage blocked. Restriction! Block 1.000 HP of damage in a battle. Tier 8 TS-5, T28, Tier 9+ T95, Tier 10 T110E3. Play close up and aggressive and put primary focus on baiting shots rather than delivering then. Alternatively take a long range bait approach 400+ meters away from enemies, and make sure you are can reliably be spotted and primary only take shots frontally.
Alliance-13 Big Shark Complete conditions in 3 battles in a row. Be among the top 3 players in the battle by experienced earned. Complete conditions in 3 battles in a row. Be the top player in the battle by experience earned. Tier 8+ mobile tanks that you play the very best in and can survive until end game. Few suggestions Tier 8 ASTRON Rex, CS-52 Lis, M54 Renegade, Chimera. The lower tier the easier.
Alliance-14 Welcome To My Collection Complete the primary condition in 7 battles. Cause damage to 30 different enemy vehicles. Complete the primary condition in 7 battles. Cause damage to 40 different enemy vehicles. Easiest in tier 9 FV3805 arty useing stock gun (faster firing), any fast shooting arty will do. Tier 8+ mobile medium tank like Astron Rex, CS-52 Lis, which preferably features good shell velocity and penetration in its premium rounds. Vital to keep the tank mobile and alive until end game.
Alliance-15 For the Alliance! Complete the primary condition in 3 battles out of 20. Receive the Mastery Badge Class I or higher. Complete the primary condition in 3 battles out of 20. Receive the Ace Tanker Mastery Badge. Take a non popular Tier 8, preferably not a premium tank or/and pick one of the worst ones tank that you know you can play well with. In general do not go for the most popular tanks unless you are a super unicum. The lower tier the easier.

 

Object 279e Campaign Guide - Coalition

Type Mission Name Primary condition Secondary condition Recommendation
Coalition-1 Ruthless Hunter Complete the primary condition 3 battles out of 10. Earn the Fighter or Top Gun Award. Complete the primary condition 4 battles out of 10. Earn the Fighter or Top Gun Award. Progetto 46, Panthera or any mobile & fast Intra Clip Autoloader tank you can play aggressive. The lower tier the easier.
Coalition-2 The Top Gun Complete conditions in 3 battles in a row. Cause 3.000 HP of damage to enemy vehicles. Complete conditions in 3 battles in a row. Cause 4.000 HP of damage to enemy vehicles. Tier 10 Progetto 65, VZ. 55, Tier 9 Skoda T 50, Standard B, AMX 50 120, Emil II, Char Futur 4, Tier 8 Skoda T 56, Progetto 46, Bourrasque. Focus on staying alive until late game. Tier 9 tanks are the easiest to do this mission with.
Coalition-3 The War Horse Complete the primary condition in 10 battles. Earn a total of 5 reward in the Battle Heroes category and/or epic medals. Complete the primary condition in 10 battles. Earn a total of 7 reward in the Battle Heroes category and/or epic medals. Pick a tier 8+ tank you play the best with and keep resetting it until you have an epic game. The lower tier the easier. Alternatively you can go for yolo scouting and hope for an open map to pick up multiple spotting medals.
Coalition-4 A Crushing Blow Complete the primary condition in 10 battles. Damage or destroy enemy internal modules or crew members, totaling at least 25 modules or crew members. Complete the primary condition in 10 battles. Damage or destroy enemy internal modules or crew members, totaling at least 30 modules or crew members. Any Tier 8+ mobile & fast intra clip autoloader tank like Progetto 46, Panthera you can play aggressive. Try to aim for enemy last 1/3 of the tank or the rear if possible to catch them on fire or/and increase the chance of module and engine damage, the goal is to land as many shots as possible during your games. The lower tier the easier.
Coalition-5 I Will Be Your Shield Complete the condition in 10 battles. Block 30 enemy hits. Complete the condition in 10 battles. Block 40 enemy hits. Tier 8 AMX M4 49, Tier 9 Emil II, Tier 10 KranVagn, alternatively a T8+ tank with strong armor you which will allow you to bait shots.
Coalition-6 Stiletto Complete the primary condition in 10 battles. Score an armor-penetrating hit on an enemy vehicle 75 times. Complete the primary condition in 10 battles. Score an armor-penetrating hit on an enemy vehicle 90 times. Best is EBR 75 (gold rounds preferable) dont do spoting, stay unspoted far away (flanks too) and spam. other lights can work too. Progetto 46, Panthera or any mobile & fast Intra Clip Autoloader tank you can play aggressive. Tier 8 minimum & the lower tier the easier.
Coalition-7 Nothing Personal, It's Just Business Complete conditions in 3 battles in a row. Destroy 2 enemy vehicles of 2 different types. Complete conditions in 3 battles in a row. Destroy 3 enemy vehicles of 2 different types. Progetto 46, Panthera, Bourrasque or any mobile & fast Intra Clip Autoloader tank you can play aggressive. Tier 8 minimum & the lower tier the easier.
Coalition-8 My Duty Never Ends Complete the primary condition in 2 battles out of 12. Earn the Patrol Duty award. Complete the primary condition in 3 battles out of 12. Earn the Patron Duty award. Tier 8 light you play the best with, and keep resetting mission until you get one of the open maps for aggressive scouting opportunity. This wil leave you with 11 battles to pickup the last mission requirement.
Coalition-9 Let Their Fate Be a Lesson to You Complete the primary condition in 10 battles. Cause damage to an average of 4 different enemy vehicles per battle. Restriction! Cause damage to 2 different enemy vehicles in a battle. Complete the primary condition in 10 battles. Cause damage to an average of 5 different enemy vehicles per battle. Restriction! Cause damage to 2 different enemy vehicles in a battle. Easiest in arty to finish mission quickly. Alternativlly, Progetto 46, Panthera or any mobile & fast Intra Clip Autoloader tank you can play aggressive. Tier 8 minimum & the lower tier the easier.
Coalition-10 You Cannot Hide Complete conditions in 3 battles in a row. Enable your allies to cause 1.500 HP of damage to enemy vehicles by spotting or destroying their tracks. Complete conditions in 3 battles in a row. Enable your allies to cause 1.700 HP of damage to enemy vehicles by spotting or destroying their tracks. Tier 10 EBR 105 or use any light tank that can play aggressively to secure the spotting. Alternatively use an Autoloader to secure the tracking damage. The higher tier the easier.
Coalition-11 Lord of Destruction Complete the primary condition in 3 out of 9. Be the top player in the battle by number of vehicles destroyed. Restriction! Destroy 2 enemy vehicles. Complete the primary condition in 4 out of 9. Be the top player in the battle by number of vehicles destroyed. Restriction! Destroy 2 enemy vehicles. Tier 9+ tank with proper alpha and/or DPM that has mobility to change flanks during the battle. This mission unfortunately can force you to wait shooting until your team mates lowers the enemy tanks HP to a one shot. Platooning can be a viable option.
Coalition-12 A Little Bit of Everything Complete the primary condition in 10 battles. Enable your allies to destroy 7 enemy vehicles by spotting them or destroying their tracks. Complete the primary condition in 10 battles. Enable your allies to destroy 10 enemy vehicles by spotting them or destroying their tracks. ELC Even 90, EBR 75 or alternatively a T8+ tank that either perfects to yolo right into the enemy team or initially push to a forward located bush and keep the enemy lid. A Progetto or a rapid auto loader can also be used for tracking instead of spotting.
Coalition-13 Just Getting Started! Complete the primary condition in 3 battles out of 7. Cause 2 times more damage than the hit points of your vehicle. Complete the primary condition in 4 battles out of 7. Cause 2 times more damage than the hit points of your vehicle. Easiest in arty. Strv S1, Udes 03 with as low HP pool as possible, alternatively a light tank played aggressively. Tier 8 minimum & the lower tier the easier.
Coalition-14 King of the Hill Complete the primary condition in 3 battles out of 5. Be the top player in the battle by damage caused. Complete the primary condition in 4 battles out of 5. Be the top player in the battle by damage caused. The tier 9 or tier 10 that you play the best with in regards of damage and which is mobile enough to reposition several times during the battle. Focus on staying alive until endgame. Keep in mind that this mission is ironically easier if your team looses and you focus on staying alive till the end.
Coalition-15 Way to Go! Complete the primary condition in 3 battles out of 20. Receive the Mastery Badge Class I or higher. Complete the primary condition in 3 battles out of 20. Receive the Ace Tanker Mastery Badge. Take a non popular Tier 8, preferably not a premium tank or/and pick one of the worst ones tank that you know you can play well with. In general do not go for the most popular tanks unless you are a super unicum. The lower tier the easier.

 

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