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Honorable Service Campaign Guide

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WORLD OF WARSHIPS CAMPAIGN GUIDE

Honorable Service

A tougher high-tier campaign built around consistent performance, class mastery, and a valuable premium destroyer reward.

40official tasks covered
Best for
Experienced Tier VIII+ players
Required fleet
Tier VIII–X ships and Superships
Campaign reward
Shinonome with a matching 11-skill-point Commander
Fast-route principlePrioritize steady XP, damage, and ribbon tasks; treat achievement and single-battle objectives as optional shortcuts.
MISSION 1

Honorable Service

6pins unlock the final task
TASK 1 Cause 200,000 HP of damage to Japanese ships. Can be completed over several battles. Recommended Easy ◆ 1

Eligible ships and modes

Tier VIII-X and Superships only · Random and Ranked Battles only

Official reward

25x Credit Boosters

Best mode

Random or Ranked

Ship profile

Your most consistent damage dealer within the listed restrictions

HoKx plan

Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.

Watch out

Chasing one low-health target across the map often costs more progress than it gains.

Route verdict

Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

TASK 2 Hit enemy ships with main battery shells 100 times in a single battle. Challenge Hard ◆ 2

Eligible ships and modes

Tier VIII-X and Superships only · Random and Ranked Battles only

Official reward

25x Sierra Mike signals

Best mode

Random or Ranked

Ship profile

An accurate or rapid-firing gunship that satisfies the class and tier limits

HoKx plan

Favor safe firing uptime and targets you can hit consistently rather than chasing low-percentage shots.

Watch out

Overextending for damage reduces the number of salvos and usually slows cumulative progress.

Route verdict

Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

TASK 3 Incapacitate 15 "Main Battery" mounts on enemy ships. Can be completed over several battles. Alternative Easy ◆ 3

Eligible ships and modes

Tier VIII-X and Superships only · Random and Ranked Battles only

Official reward

1x Tiles Permanent Camouflage

Best mode

Random or Ranked

Ship profile

An eligible ship whose shells or attack pattern can repeatedly hit the required module area

HoKx plan

Target ships and impact areas that expose the named module; favor repeated accurate hits over raw damage farming.

Watch out

Damage without an incapacitation or destruction ribbon does not advance a module-specific objective.

Route verdict

Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

TASK 4 Destroy 1 enemy destroyer and win the battle. Alternative Easy ◆ 2

Eligible ships and modes

Tier VIII-X and Supership Battleships only · Random and Ranked Battles only

Official reward

1x Lines Permanent Camouflage · 10x Ship XP Boosters · 10x Commander XP Boosters

Best mode

Random or Ranked

Ship profile

An eligible battleship with durability, gun consistency, and positioning suited to the objective

HoKx plan

Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.

Watch out

Chasing one low-health target across the map often costs more progress than it gains.

Route verdict

Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

TASK 5 Earn 3 "Dreadnought" achievements. Can be completed over several battles. Challenge Hard ◆ 3

Eligible ships and modes

Tier VIII-X and Supership Battleships only · Random and Ranked Battles only

Official reward

10x Charlie Kilo signals · 10x India Delta signals

Best mode

Random or Ranked; choose the mode in which you most consistently influence wins and team XP

Ship profile

An eligible battleship with durability, gun consistency, and positioning suited to the objective

HoKx plan

Take recoverable damage from at least four enemies, use heals efficiently, and survive after receiving at least 120% of base HP in damage.

Watch out

Potential damage alone is not enough: Dreadnought counts actual received damage and requires survival.

Route verdict

Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

TASK 6 Win 7 battles in which you were among the top 7 XP earners on your team. Can be completed over several battles. Challenge Hard ◆ 2

Eligible ships and modes

Tier VIII-X and Superships only · Random Battles only

Official reward

25x Charlie Kilo signals

Best mode

Random Battles, as required by the task

Ship profile

A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard

HoKx plan

Prioritize winning actions and broad battle impact—damage by target percentage, kills, captures, defense, and useful spotting all help team placement.

Watch out

Economic bonuses do not change your relative team position, which is based on base XP.

Route verdict

Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

TASK 7 Destroy 5 battleships. Can be completed over several battles. Recommended Easy ◆ 1

Eligible ships and modes

Tier VIII-X and Superships only · Random and Ranked Battles only

Official reward

1x Tiles Permanent Camouflage

Best mode

Random or Ranked

Ship profile

Your most consistent damage dealer within the listed restrictions

HoKx plan

Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.

Watch out

Chasing one low-health target across the map often costs more progress than it gains.

Route verdict

Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.

Pin strategy

After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.

FINAL Earn 3,000,000 credits. Required final Moderate

Eligible ships and modes

Tier VIII-X and Superships only · Random, Ranked, Co-op Battles, as well as in Operations and Brawl.

Official reward

3,000,000 Credits

Best mode

Operations or Random for stronger per-battle earnings; Co-op is predictable but usually needs more battles

Ship profile

A familiar eligible premium ship when available, or the eligible ship in which you earn the most gross credits

HoKx plan

Use a credit bonus when worthwhile and combine the task with normal progression; gross credits earned count before service costs.

Watch out

Do not judge progress by the net treasury change after service and ammunition costs.

Pin strategy

Final tasks unlock the next mission and are not part of the repeatable pin route.

Official objectives, restrictions, pins, and rewards are preserved from Wiki revision 33636. Open official source

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