Honorable Service
A tougher high-tier campaign built around consistent performance, class mastery, and a valuable premium destroyer reward.
- Best for
- Experienced Tier VIII+ players
- Required fleet
- Tier VIII–X ships and Superships
- Campaign reward
- Shinonome with a matching 11-skill-point Commander
Honorable Service
TASK 1 Cause 200,000 HP of damage to Japanese ships. Can be completed over several battles. Recommended Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
25x Credit Boosters
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 2 Hit enemy ships with main battery shells 100 times in a single battle. Challenge Hard ◆ 2
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
25x Sierra Mike signals
Best mode
Random or Ranked
Ship profile
An accurate or rapid-firing gunship that satisfies the class and tier limits
HoKx plan
Favor safe firing uptime and targets you can hit consistently rather than chasing low-percentage shots.
Watch out
Overextending for damage reduces the number of salvos and usually slows cumulative progress.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 3 Incapacitate 15 "Main Battery" mounts on enemy ships. Can be completed over several battles. Alternative Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Tiles Permanent Camouflage
Best mode
Random or Ranked
Ship profile
An eligible ship whose shells or attack pattern can repeatedly hit the required module area
HoKx plan
Target ships and impact areas that expose the named module; favor repeated accurate hits over raw damage farming.
Watch out
Damage without an incapacitation or destruction ribbon does not advance a module-specific objective.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 4 Destroy 1 enemy destroyer and win the battle. Alternative Easy ◆ 2
Eligible ships and modes
Tier VIII-X and Supership Battleships only · Random and Ranked Battles only
Official reward
1x Lines Permanent Camouflage · 10x Ship XP Boosters · 10x Commander XP Boosters
Best mode
Random or Ranked
Ship profile
An eligible battleship with durability, gun consistency, and positioning suited to the objective
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 5 Earn 3 "Dreadnought" achievements. Can be completed over several battles. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Supership Battleships only · Random and Ranked Battles only
Official reward
10x Charlie Kilo signals · 10x India Delta signals
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
An eligible battleship with durability, gun consistency, and positioning suited to the objective
HoKx plan
Take recoverable damage from at least four enemies, use heals efficiently, and survive after receiving at least 120% of base HP in damage.
Watch out
Potential damage alone is not enough: Dreadnought counts actual received damage and requires survival.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 6 Win 7 battles in which you were among the top 7 XP earners on your team. Can be completed over several battles. Challenge Hard ◆ 2
Eligible ships and modes
Tier VIII-X and Superships only · Random Battles only
Official reward
25x Charlie Kilo signals
Best mode
Random Battles, as required by the task
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Prioritize winning actions and broad battle impact—damage by target percentage, kills, captures, defense, and useful spotting all help team placement.
Watch out
Economic bonuses do not change your relative team position, which is based on base XP.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 7 Destroy 5 battleships. Can be completed over several battles. Recommended Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Tiles Permanent Camouflage
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
FINAL Earn 3,000,000 credits. Required final Moderate
Eligible ships and modes
Tier VIII-X and Superships only · Random, Ranked, Co-op Battles, as well as in Operations and Brawl.
Official reward
3,000,000 Credits
Best mode
Operations or Random for stronger per-battle earnings; Co-op is predictable but usually needs more battles
Ship profile
A familiar eligible premium ship when available, or the eligible ship in which you earn the most gross credits
HoKx plan
Use a credit bonus when worthwhile and combine the task with normal progression; gross credits earned count before service costs.
Watch out
Do not judge progress by the net treasury change after service and ammunition costs.
Pin strategy
Final tasks unlock the next mission and are not part of the repeatable pin route.
Honorable Service
TASK 1 Cause 200,000 damage to U.S.A. ships. Can be completed over several battles. Recommended Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1,000,000 Credits
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 2 Earn 2 "Captured" or "Assisted in Capture" ribbons in a single battle. Challenge Hard ◆ 2
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
15x November Foxtrot signals
Best mode
Random or Ranked
Ship profile
A mobile destroyer or cruiser with concealment and fast-firing guns
HoKx plan
Choose a mode and map with capture points, enter with support, and remain in the zone until the capture completes.
Watch out
Defended ribbons do not count as Captured or Assisted in Capture; leaving the zone before completion also gives no capture ribbon.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 3 Incapacitate 30 "Secondary Battery" modules. Can be completed over several battles. Alternative Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Supership Cruisers only · Random and Ranked Battles only
Official reward
15x Charlie Kilo signals
Best mode
Random or Ranked
Ship profile
An eligible cruiser with weapon output, utility, and survivability suited to the objective
HoKx plan
Approach behind cover, preserve hit points, then hold a controlled secondary engagement range.
Watch out
Charging before enemy positions are known usually ends the battle before the secondaries can work.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 4 Hit the citadel of enemy ships 20 times. Can be completed over several battles. Recommended Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Supership Cruisers only · Random and Ranked Battles only
Official reward
15x November Echo Setteseven flags
Best mode
Random or Ranked
Ship profile
An accurate eligible cruiser with strong armor-piercing performance
HoKx plan
Create crossfires and prioritize broadside cruisers at ranges where your dispersion and penetration are reliable.
Watch out
Shooting angled armor-piercing targets produces damage but few citadel hits.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 3 pins.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 5 Earn 1 "Witherer" achievement. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Ocean Soul Permanent Camouflage · 15x Credit Boosters · 15x Ship XP Boosters · 15x Commander XP Boosters
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
An eligible fire- or flood-focused ship with reliable damage-over-time uptime
HoKx plan
Accumulate at least 60,000 fire and flooding damage in one battle by rotating targets after Damage Control Party is used.
Watch out
Direct HE and torpedo damage does not count toward the Witherer damage-over-time threshold.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 6 Win 5 battles where you were among the top 3 experience earners on your team. Can be completed over several battles. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
14x Ship XP Boosters
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Prioritize winning actions and broad battle impact—damage by target percentage, kills, captures, defense, and useful spotting all help team placement.
Watch out
Economic bonuses do not change your relative team position, which is based on base XP.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 7 Destroy 5 enemy destroyers. Can be completed over several battles. Alternative Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random Battles only
Official reward
25x November Echo Setteseven flags
Best mode
Random Battles
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
FINAL Earn 30,000 Commander experience. Can be completed over several battles. Required final Easy
Eligible ships and modes
Tier VIII-X and Superships only · Random, Ranked, Co-op Battles, as well as in Operations and Brawl.
Official reward
25x Commander XP Boosters
Best mode
Operations or Random for stronger per-battle earnings; Co-op is predictable but usually needs more battles
Ship profile
A familiar eligible ship with a Commander and strong average battle results
HoKx plan
Use Commander XP bonuses and Premium time when available, then stack the task with ships you already need to play.
Watch out
Confirm that the post-battle Commander XP total—not base XP—is advancing the task.
Pin strategy
Final tasks unlock the next mission and are not part of the repeatable pin route.
Honorable Service
TASK 1 Cause 200,000 damage to U.S.S.R. ships. Can be completed over several battles. Recommended Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
25x Credit Boosters
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 2 Earn 10 "Defended" ribbons in a single battle. Challenge Hard ◆ 2
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Tiles Permanent Camouflage
Best mode
Random or Ranked
Ship profile
A mobile eligible ship with fast, accurate salvos that can reset several capping enemies separately
HoKx plan
Stay within reach of a contested capture area and space accurate hits so each qualifying reset can award a Defended ribbon.
Watch out
A hit must remove enough accumulated capture progress; firing every gun at once can produce fewer ribbons than separated salvos.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 3 Incapacitate 10 Engine modules on enemy ships. Can be completed over several battles. Recommended Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
15x Charlie Kilo signals
Best mode
Random or Ranked
Ship profile
An eligible ship whose shells or attack pattern can repeatedly hit the required module area
HoKx plan
Target ships and impact areas that expose the named module; favor repeated accurate hits over raw damage farming.
Watch out
Damage without an incapacitation or destruction ribbon does not advance a module-specific objective.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 3 pins.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 4 Acquire 1 "High Caliber" achievement. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Supership Aircraft Carriers only · Random and Ranked Battles only
Official reward
1x Concealment System Modification 1
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
An eligible aircraft carrier whose attack pattern fits the objective
HoKx plan
Damage at least four enemy ships and reach at least 30% of the enemy team's total base HP; preserve uptime and switch targets when needed.
Watch out
A large total on too few targets fails the four-target requirement.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 5 Shoot down 100 enemy aircraft. Can be completed over several battles. Alternative Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Flight Control Modification 2
Best mode
Random or Ranked
Ship profile
An eligible ship with strong, usable anti-air defenses
HoKx plan
Support likely carrier targets while keeping anti-air active only when detection is acceptable.
Watch out
The task depends on enemy carrier behavior, so avoid forcing it when matchmaking provides no aircraft.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 6 Win 3 battles where you were the top experience earner on your team. Can be completed over several battles. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
3 Port Slots · 4 Commander Reserve Slots
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Prioritize winning actions and broad battle impact—damage by target percentage, kills, captures, defense, and useful spotting all help team placement.
Watch out
Economic bonuses do not change your relative team position, which is based on base XP.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 7 Destroy 5 enemy cruisers. Can be completed over several battles. Alternative Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
25x India Delta signals
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
FINAL Earn 3,000 Free experience. Can be completed over several battles. Required final Easy
Eligible ships and modes
Tier VIII-X and Superships only · Random, Ranked, Co-op Battles, as well as in Operations and Brawl.
Official reward
15,000 Free XP
Best mode
Operations or Random for stronger per-battle earnings; Co-op is predictable but usually needs more battles
Ship profile
A familiar eligible ship with strong average base XP and an appropriate Free XP bonus
HoKx plan
Build a strong base-XP result, apply a Free XP bonus when worthwhile, and combine the objective with other progression.
Watch out
Free XP is a separate derived value; Ship XP or Commander XP alone does not count.
Pin strategy
Final tasks unlock the next mission and are not part of the repeatable pin route.
Honorable Service
TASK 1 Cause 200,000 damage to German ships. Can be completed over several battles. Recommended Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Tiles Permanent Camouflage
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 2 Destroy 25 aircraft in a single battle. Challenge Hard ◆ 2
Eligible ships and modes
Tier VIII-X and Supership Battleships or Cruisers only · Random and Ranked Battles only
Official reward
25x November Echo Setteseven signals
Best mode
Random or Ranked
Ship profile
An eligible ship with strong, usable anti-air defenses
HoKx plan
Support likely carrier targets while keeping anti-air active only when detection is acceptable.
Watch out
The task depends on enemy carrier behavior, so avoid forcing it when matchmaking provides no aircraft.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 3 Incapacitate 5 "Steering Gear" modules on enemy ships. Can be completed over several battles. Recommended Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
15x Charlie Kilo signals
Best mode
Random or Ranked
Ship profile
An eligible ship whose shells or attack pattern can repeatedly hit the required module area
HoKx plan
Target ships and impact areas that expose the named module; favor repeated accurate hits over raw damage farming.
Watch out
Damage without an incapacitation or destruction ribbon does not advance a module-specific objective.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 3 pins.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 4 Be the first to spot 10 enemy ships. Can be completed over several battles. Alternative Easy ◆ 3
Eligible ships and modes
Tier VIII-X and Supership Aircraft Carriers and Submarines · Random and Ranked Battles only
Official reward
1x Torpedo Lookout System
Best mode
Random or Ranked
Ship profile
A stealthy, mobile eligible ship that can reach vision lanes without committing to an early death
HoKx plan
Approach likely enemy lanes early enough to earn the required detection or Spotted ribbons, then disengage and preserve the ship.
Watch out
A Spotted ribbon is awarded for first detection, not simply for damage allies deal while you maintain vision.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 5 Earn 2 "Fireproof" achievements. Can be completed over several battles. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
50x India Yankee signals
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
A durable eligible ship with a heal when available and enough concealment to disengage
HoKx plan
Accumulate fire damage equal to at least 40% of base HP, preserve a heal and disengagement route, then survive the battle.
Watch out
Fireproof is about receiving fire damage and surviving; starting fires on enemies does not contribute.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 6 Win and survive 3 battles where you were the top experience earner on your team. Can be completed over several battles. Challenge Hard ◆ 4
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Ocean Soul Permanent Camouflage · 15x Credit Boosters · 15x Ship XP Boosters · 15x Commander XP Boosters
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Prioritize winning actions and broad battle impact—damage by target percentage, kills, captures, defense, and useful spotting all help team placement.
Watch out
Economic bonuses do not change your relative team position, which is based on base XP.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 7 Shoot down 10 enemy aircraft. Can be completed over several battles. Alternative Easy ◆ 1
Eligible ships and modes
Tier VIII-X and Supership Destroyers only · Random and Ranked Battles only
Official reward
25x Credit Boosters
Best mode
Random or Ranked
Ship profile
An eligible destroyer with concealment, mobility, and armament suited to the objective
HoKx plan
Support likely carrier targets while keeping anti-air active only when detection is acceptable.
Watch out
The task depends on enemy carrier behavior, so avoid forcing it when matchmaking provides no aircraft.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
FINAL Earn 30,000 experience. Can be completed over several battles. Required final Easy
Eligible ships and modes
Tier VIII-X and Superships only · Random, Ranked, Co-op Battles, as well as in Operations and Brawl.
Official reward
15x India Delta signals · 15x November Echo Setteseven flags · 15x November Foxtrot signals
Best mode
Operations or Random for stronger per-battle earnings; Co-op is predictable but usually needs more battles
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Use the relevant XP bonuses when modifiers count and combine the task with normal ship progression.
Watch out
Check whether the task specifies base XP or modified XP before spending economic bonuses.
Pin strategy
Final tasks unlock the next mission and are not part of the repeatable pin route.
Honorable Service
TASK 1 Cause 500,000 HP of damage to enemy ships. Can be completed over several battles. Recommended Easy ◆ 2
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
25x Charlie Kilo signals
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 2 pins.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 2 Earn 3,000 experience in a single battle. Challenge Hard ◆ 3
Eligible ships and modes
Tier VIII-X and Superships only · Random, Ranked and Co-op Battles only
Official reward
14x Free XP Boosters
Best mode
Random or Ranked for stronger per-battle earnings; Co-op is the lower-pressure repeat option
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Use the relevant XP bonuses when modifiers count and combine the task with normal ship progression.
Watch out
Check whether the task specifies base XP or modified XP before spending economic bonuses.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 3 Incapacitate 50 modules on enemy ships. Can be completed over several battles. Alternative Easy ◆ 3
Eligible ships and modes
Tier X and Superships only · Random and Ranked Battles only
Official reward
1x Auxiliary Armaments Modification 2
Best mode
Random or Ranked
Ship profile
An eligible ship whose shells or attack pattern can repeatedly hit the required module area
HoKx plan
Target ships and impact areas that expose the named module; favor repeated accurate hits over raw damage farming.
Watch out
Damage without an incapacitation or destruction ribbon does not advance a module-specific objective.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 4 Earn 5 "Spotted" ribbons. Can be completed over several battles. Alternative Easy ◆ 3
Eligible ships and modes
Tier X and Superships only · Random and Ranked Battles only
Official reward
1x AA Guns Modification 1
Best mode
Random or Ranked
Ship profile
A stealthy, mobile eligible ship that can reach vision lanes without committing to an early death
HoKx plan
Approach likely enemy lanes early enough to earn the required detection or Spotted ribbons, then disengage and preserve the ship.
Watch out
A Spotted ribbon is awarded for first detection, not simply for damage allies deal while you maintain vision.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 5 Earn 1 "High Caliber" achievement. Challenge Hard ◆ 4
Eligible ships and modes
Tier VIII-X and Superships only · Random and Ranked Battles only
Official reward
1x Main Battery Modification 3
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
Use the eligible ship you perform most consistently in
HoKx plan
Damage at least four enemy ships and reach at least 30% of the enemy team's total base HP; preserve uptime and switch targets when needed.
Watch out
A large total on too few targets fails the four-target requirement.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 6 Win 1 battle where you were the top experience earner on your team. Challenge Hard ◆ 4
Eligible ships and modes
Tier X and Superships only · Random and Ranked Battles only
Official reward
1x Torpedo Tubes Modification 2
Best mode
Random or Ranked; choose the mode in which you most consistently influence wins and team XP
Ship profile
A familiar eligible ship in which you consistently contribute to wins and finish high on the team scoreboard
HoKx plan
Prioritize winning actions and broad battle impact—damage by target percentage, kills, captures, defense, and useful spotting all help team placement.
Watch out
Economic bonuses do not change your relative team position, which is based on base XP.
Route verdict
Useful when it fits your fleet or normal play, but less universal or less consistent than this mission’s highlighted pin routes.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
TASK 7 Destroy 5 enemy ships. Can be completed over several battles. Recommended Easy ◆ 1
Eligible ships and modes
Tier X and Superships only · Random and Ranked Battles only
Official reward
25x Credit Boosters
Best mode
Random or Ranked
Ship profile
Your most consistent damage dealer within the listed restrictions
HoKx plan
Preserve firing uptime, select targets that match the objective, and secure kills only when they are available.
Watch out
Chasing one low-health target across the map often costs more progress than it gains.
Route verdict
Reliable cumulative progress: attempts are not lost between battles, making this safer to repeat for pins than the stage’s achievement or one-battle conditions. Each completion awards 1 pin.
Pin strategy
After earning its reward once, this task can be repeated for pins when it is the most efficient fit for your fleet.
FINAL Play 1 battle. Required final Moderate
Eligible ships and modes
Tier VIII-X and Superships only · Random, Ranked, Co-op Battles, as well as in Operations and Brawl.
Official reward
Shinonome · One (1) matching Commander with 11 skill points
Best mode
Co-op for fast, predictable action counts; use Random or Ranked when the objective needs larger battle totals
Ship profile
Use the eligible ship you perform most consistently in
HoKx plan
Equip the stated Commander, signal, camouflage, or upgrade requirement before entering any eligible battle, then complete the battle.
Watch out
Check the loadout in Port before queuing; mounting the required item after the battle cannot retroactively complete the task.
Pin strategy
Final tasks unlock the next mission and are not part of the repeatable pin route.
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